﻿using Game.Assets.Scripts.Manager;
using Game.CheseBoard.Data;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using QFramework;

namespace Game.CheseBoard.Data
{
    public class PieceCell : BaseCell
    {
        public PieceCell()
        {
        }

        public PieceCell(int id) : base(id)
        {
        }
    }
}
